xof 0303txt 0032

template XSkinMeshHeader {
  <3cf169ce-ff7c-44ab-93c0-f78f62d172e2>
  WORD nMaxSkinWeightsPerVertex;
  WORD nMaxSkinWeightsPerFace;
  WORD nBones;
}

template SkinWeights {
  <6f0d123b-bad2-4167-a0d0-80224f25fabb>
  STRING transformNodeName;
  DWORD nWeights;
  array DWORD vertexIndices[nWeights];
  array float weights[nWeights];
  Matrix4x4 matrixOffset;
}

Frame Root {
  FrameTransformMatrix {
     1.000000, 0.000000, 0.000000, 0.000000,
     0.000000, 0.000000, 1.000000, 0.000000,
     0.000000, 1.000000,-0.000000, 0.000000,
     0.000000, 0.000000, 0.000000, 1.000000;;
  }
  Frame Armature {
    FrameTransformMatrix {
       1.000000, 0.000000, 0.000000, 0.000000,
       0.000000, 1.000000, 0.000000, 0.000000,
       0.000000, 0.000000, 1.000000, 0.000000,
       0.000000, 0.000000, 0.000000, 1.000000;;
    }
    Frame Armature_root {
      FrameTransformMatrix {
         1.000000, 0.000000, 0.000000, 0.000000,
         0.000000, 0.000000, 1.000000, 0.000000,
         0.000000,-1.000000, 0.000000, 0.000000,
         0.013544,-0.083633, 1.540002, 1.000000;;
      }
      Frame Armature_Bone_001 {
        FrameTransformMatrix {
           0.996330, 0.085600, 0.000000, 0.000000,
           0.085600,-0.996329,-0.000000, 0.000000,
           0.000000, 0.000000,-1.000000, 0.000000,
           0.692679, 1.523193, 0.000000, 1.000000;;
        }
      } //End of Armature_Bone_001
      Frame Armature_Bone_002 {
        FrameTransformMatrix {
           0.996330,-0.085600, 0.000000, 0.000000,
          -0.085600,-0.996329,-0.000000, 0.000000,
           0.000000, 0.000000,-1.000000, 0.000000,
          -0.714786, 1.523193, 0.000000, 1.000000;;
        }
      } //End of Armature_Bone_002
      Frame Armature_Bone_003 {
        FrameTransformMatrix {
           1.000000,-0.000000,-0.000000, 0.000000,
          -0.000000,-1.000000,-0.000001, 0.000000,
          -0.000000, 0.000001,-1.000000, 0.000000,
           0.449504,-0.650638, 0.000000, 1.000000;;
        }
      } //End of Armature_Bone_003
      Frame Armature_Bone_004 {
        FrameTransformMatrix {
           1.000000,-0.000000,-0.000000, 0.000000,
          -0.000000,-1.000000,-0.000001, 0.000000,
          -0.000000, 0.000001,-1.000000, 0.000000,
          -0.478980,-0.650638, 0.000000, 1.000000;;
        }
      } //End of Armature_Bone_004
      Frame Armature_Bone_005 {
        FrameTransformMatrix {
           1.000000, 0.000000, 0.000000, 0.000000,
           0.000000, 0.000000,-1.000000, 0.000000,
           0.000000, 1.000000, 0.000000, 0.000000,
           0.000000, 1.402718,-0.262646, 1.000000;;
        }
      } //End of Armature_Bone_005
    } //End of Armature_root
    Frame Cube_004 {
      FrameTransformMatrix {
         1.000000, 0.000000, 0.000000, 0.000000,
         0.000000, 1.000000, 0.000000, 0.000000,
         0.000000, 0.000000, 1.000000, 0.000000,
         0.000000, 0.000000, 0.000000, 1.000000;;
      }
      Mesh { //Cube_010 Mesh
        144;
         0.318756; 0.789709; 3.232342;,
         0.318756;-0.016418; 3.232342;,
         0.318756;-0.016418; 3.887055;,
         0.318756; 0.789709; 3.887055;,
         0.318756;-0.016418; 3.232342;,
        -0.348305;-0.016418; 3.232342;,
        -0.348305;-0.016418; 3.887055;,
         0.318756;-0.016418; 3.887055;,
        -0.348305;-0.016418; 3.232342;,
        -0.348305; 0.789709; 3.232342;,
        -0.348305; 0.789709; 3.887055;,
        -0.348305;-0.016418; 3.887055;,
        -0.348305; 0.789709; 3.232342;,
         0.318756; 0.789709; 3.232342;,
         0.318756; 0.789709; 3.887055;,
        -0.348305; 0.789709; 3.887055;,
        -0.348305; 0.789709; 3.232342;,
        -0.348305;-0.016418; 3.232342;,
         0.318756;-0.016418; 3.232342;,
         0.318756; 0.789709; 3.232342;,
         0.318756; 0.789709; 3.887055;,
         0.318756;-0.016418; 3.887055;,
        -0.348305;-0.016418; 3.887055;,
        -0.348305; 0.789709; 3.887055;,
        -0.705105; 0.178616; 1.633796;,
        -0.705105;-0.325428; 1.633796;,
        -0.705105;-0.325428; 3.633796;,
        -0.705105; 0.178616; 3.633796;,
        -0.705105;-0.325428; 1.633796;,
        -1.047768;-0.325428; 1.633796;,
        -1.047768;-0.325428; 3.633796;,
        -0.705105;-0.325428; 3.633796;,
        -1.047768;-0.325428; 1.633796;,
        -1.047768; 0.178616; 1.633796;,
        -1.047768; 0.178616; 3.633796;,
        -1.047768;-0.325428; 3.633796;,
        -1.047768; 0.178616; 1.633796;,
        -0.705105; 0.178616; 1.633796;,
        -0.705105; 0.178616; 3.633796;,
        -1.047768; 0.178616; 3.633796;,
        -1.047768; 0.178616; 1.633796;,
        -1.047768;-0.325428; 1.633796;,
        -0.705105;-0.325428; 1.633796;,
        -0.705105; 0.178616; 1.633796;,
        -0.705105; 0.178616; 3.633796;,
        -0.705105;-0.325428; 3.633796;,
        -1.047768;-0.325428; 3.633796;,
        -1.047768; 0.178616; 3.633796;,
         0.677945;-0.325428; 3.633796;,
         0.677945;-0.325429; 1.633796;,
         0.677945; 0.178616; 1.633796;,
         0.677945; 0.178616; 3.633796;,
         1.020608;-0.325428; 3.633796;,
         1.020608;-0.325429; 1.633796;,
         0.677945;-0.325429; 1.633796;,
         0.677945;-0.325428; 3.633796;,
         1.020608; 0.178616; 3.633796;,
         1.020608; 0.178616; 1.633796;,
         1.020608;-0.325429; 1.633796;,
         1.020608;-0.325428; 3.633796;,
         0.677945; 0.178616; 3.633796;,
         0.677945; 0.178616; 1.633796;,
         1.020608; 0.178616; 1.633796;,
         1.020608; 0.178616; 3.633796;,
         0.677945;-0.325429; 1.633796;,
         1.020608;-0.325429; 1.633796;,
         1.020608; 0.178616; 1.633796;,
         0.677945; 0.178616; 1.633796;,
         1.020608;-0.325428; 3.633796;,
         0.677945;-0.325428; 3.633796;,
         0.677945; 0.178616; 3.633796;,
         1.020608; 0.178616; 3.633796;,
         0.301218;-0.337135; 1.403617;,
         0.301218;-0.337135; 0.551304;,
         0.301218; 0.166909; 0.551303;,
         0.301218; 0.166909; 1.403617;,
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         0.643881;-0.337135; 0.551304;,
         0.301218;-0.337135; 0.551304;,
         0.301218;-0.337135; 1.403617;,
         0.643881; 0.166909; 1.403617;,
         0.643881; 0.166909; 0.551303;,
         0.643881;-0.337135; 0.551304;,
         0.643881;-0.337135; 1.403617;,
         0.301218; 0.166909; 1.403617;,
         0.301218; 0.166909; 0.551303;,
         0.643881; 0.166909; 0.551303;,
         0.643881; 0.166909; 1.403617;,
         0.301218;-0.337135; 0.551304;,
         0.643881;-0.337135; 0.551304;,
         0.643881; 0.166909; 0.551303;,
         0.301218; 0.166909; 0.551303;,
         0.643881;-0.337135; 1.403617;,
         0.301218;-0.337135; 1.403617;,
         0.301218; 0.166909; 1.403617;,
         0.643881; 0.166909; 1.403617;,
        -0.284914; 0.166909; 1.403617;,
        -0.284914; 0.166909; 0.551303;,
        -0.284914;-0.337135; 0.551304;,
        -0.284914;-0.337135; 1.403617;,
        -0.627577; 0.166909; 1.403617;,
        -0.627577; 0.166909; 0.551303;,
        -0.284914; 0.166909; 0.551303;,
        -0.284914; 0.166909; 1.403617;,
        -0.627577;-0.337135; 1.403617;,
        -0.627577;-0.337135; 0.551304;,
        -0.627577; 0.166909; 0.551303;,
        -0.627577; 0.166909; 1.403617;,
        -0.284914;-0.337135; 1.403617;,
        -0.284914;-0.337135; 0.551304;,
        -0.627577;-0.337135; 0.551304;,
        -0.627577;-0.337135; 1.403617;,
        -0.284914; 0.166909; 0.551303;,
        -0.627577; 0.166909; 0.551303;,
        -0.627577;-0.337135; 0.551304;,
        -0.284914;-0.337135; 0.551304;,
        -0.627577; 0.166909; 1.403617;,
        -0.284914; 0.166909; 1.403617;,
        -0.284914;-0.337135; 1.403617;,
        -0.627577;-0.337135; 1.403617;,
         0.665053; 0.418757; 1.363851;,
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         0.665052;-0.399357; 3.791156;,
         0.665053; 0.418757; 3.791156;,
         0.665052;-0.399357; 1.363851;,
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        -0.694601;-0.399357; 3.791156;,
         0.665052;-0.399357; 3.791156;,
        -0.694601;-0.399357; 1.363851;,
        -0.694601; 0.418757; 1.363851;,
        -0.694601; 0.418757; 3.791156;,
        -0.694601;-0.399357; 3.791156;,
        -0.694601; 0.418757; 1.363851;,
         0.665053; 0.418757; 1.363851;,
         0.665053; 0.418757; 3.791156;,
        -0.694601; 0.418757; 3.791156;,
        -0.694601; 0.418757; 1.363851;,
        -0.694601;-0.399357; 1.363851;,
         0.665052;-0.399357; 1.363851;,
         0.665053; 0.418757; 1.363851;,
         0.665053; 0.418757; 3.791156;,
         0.665052;-0.399357; 3.791156;,
        -0.694601;-0.399357; 3.791156;,
        -0.694601; 0.418757; 3.791156;;
        36;
        4;0;1;2;3;,
        4;4;5;6;7;,
        4;8;9;10;11;,
        4;12;13;14;15;,
        4;16;17;18;19;,
        4;20;21;22;23;,
        4;24;25;26;27;,
        4;28;29;30;31;,
        4;32;33;34;35;,
        4;36;37;38;39;,
        4;40;41;42;43;,
        4;44;45;46;47;,
        4;48;49;50;51;,
        4;52;53;54;55;,
        4;56;57;58;59;,
        4;60;61;62;63;,
        4;64;65;66;67;,
        4;68;69;70;71;,
        4;72;73;74;75;,
        4;76;77;78;79;,
        4;80;81;82;83;,
        4;84;85;86;87;,
        4;88;89;90;91;,
        4;92;93;94;95;,
        4;96;97;98;99;,
        4;100;101;102;103;,
        4;104;105;106;107;,
        4;108;109;110;111;,
        4;112;113;114;115;,
        4;116;117;118;119;,
        4;120;121;122;123;,
        4;124;125;126;127;,
        4;128;129;130;131;,
        4;132;133;134;135;,
        4;136;137;138;139;,
        4;140;141;142;143;;
        MeshNormals { //Cube_010 Normals
          144;
           1.000000;-0.000000;-0.000000;,
           1.000000;-0.000000;-0.000000;,
           1.000000;-0.000000;-0.000000;,
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          36;
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          4;8;9;10;11;,
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          4;16;17;18;19;,
          4;20;21;22;23;,
          4;24;25;26;27;,
          4;28;29;30;31;,
          4;32;33;34;35;,
          4;36;37;38;39;,
          4;40;41;42;43;,
          4;44;45;46;47;,
          4;48;49;50;51;,
          4;52;53;54;55;,
          4;56;57;58;59;,
          4;60;61;62;63;,
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          4;68;69;70;71;,
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          4;80;81;82;83;,
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          4;100;101;102;103;,
          4;104;105;106;107;,
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          4;120;121;122;123;,
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          4;128;129;130;131;,
          4;132;133;134;135;,
          4;136;137;138;139;,
          4;140;141;142;143;;
        } //End of Cube_010 Normals
        MeshMaterialList { //Cube_010 Material List
          1;
          36;
          0,
          0,
          0,
          0,
          0,
          0,
          0,
          0,
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          0,
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          0;;
          Material Material {
             0.640000; 0.640000; 0.640000; 1.000000;;
             96.078431;
             0.500000; 0.500000; 0.500000;;
             0.000000; 0.000000; 0.000000;;
          }
        } //End of Cube_010 Material List
        MeshTextureCoords { //Cube_010 UV Coordinates
          144;
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           0.094289; 0.459861;,
           0.094288; 0.286103;,
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    AnimationKey { //Rotation
      0;
      51;
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      2;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
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      50;4;   -1.000000, 0.000000, 0.000000, 0.000000;;;
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    AnimationKey { //Scale
      1;
      51;
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      1;3;     1.000000, 1.000000, 1.000000;;,
      2;3;     1.000000, 1.000000, 1.000000;;,
      3;3;     1.000000, 1.000000, 1.000000;;,
      4;3;     1.000000, 1.000000, 1.000000;;,
      5;3;     1.000000, 1.000000, 1.000000;;,
      6;3;     1.000000, 1.000000, 1.000000;;,
      7;3;     1.000000, 1.000000, 1.000000;;,
      8;3;     1.000000, 1.000000, 1.000000;;,
      9;3;     1.000000, 1.000000, 1.000000;;,
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      14;3;    1.000000, 1.000000, 1.000000;;,
      15;3;    1.000000, 1.000000, 1.000000;;,
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      17;3;    1.000000, 1.000000, 1.000000;;,
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      19;3;    1.000000, 1.000000, 1.000000;;,
      20;3;    1.000000, 1.000000, 1.000000;;,
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      22;3;    1.000000, 1.000000, 1.000000;;,
      23;3;    1.000000, 1.000000, 1.000000;;,
      24;3;    1.000000, 1.000000, 1.000000;;,
      25;3;    1.000000, 1.000000, 1.000000;;,
      26;3;    1.000000, 1.000000, 1.000000;;,
      27;3;    1.000000, 1.000000, 1.000000;;,
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      50;3;    1.000000, 1.000000, 1.000000;;;
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  }
  Animation {
    {Armature_root}
    AnimationKey { //Position
      2;
      51;
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      1;3;     0.013544,-0.083633, 1.540002;;,
      2;3;     0.013544,-0.083633, 1.540002;;,
      3;3;     0.013544,-0.083633, 1.540002;;,
      4;3;     0.013544,-0.083633, 1.540002;;,
      5;3;     0.013544,-0.083633, 1.540002;;,
      6;3;     0.013544,-0.083633, 1.540002;;,
      7;3;     0.013544,-0.083633, 1.540002;;,
      8;3;     0.013544,-0.083633, 1.540002;;,
      9;3;     0.013544,-0.083633, 1.540002;;,
      10;3;    0.013544,-0.083633, 1.540002;;,
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      12;3;    0.013544,-0.083633, 1.540002;;,
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      14;3;    0.013544,-0.083633, 1.540002;;,
      15;3;    0.013544,-0.083633, 1.540002;;,
      16;3;    0.013544,-0.083633, 1.540002;;,
      17;3;    0.013544,-0.083633, 1.540002;;,
      18;3;    0.013544,-0.083633, 1.540002;;,
      19;3;    0.013544,-0.083633, 1.540002;;,
      20;3;    0.013544,-0.083633, 1.540002;;,
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      28;3;    0.013544,-0.083633, 1.540002;;,
      29;3;    0.013544,-0.083633, 1.540002;;,
      30;3;    0.013544,-0.083633, 1.540002;;,
      31;3;    0.013544,-0.083633, 1.540002;;,
      32;3;    0.013544,-0.083633, 1.540002;;,
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      49;3;    0.013544,-0.083633, 1.540002;;,
      50;3;    0.013544,-0.083633, 1.540002;;;
    }
    AnimationKey { //Rotation
      0;
      51;
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      1;4;    -0.707107, 0.707107, 0.000000, 0.000000;;,
      2;4;    -0.707107, 0.707107, 0.000000, 0.000000;;,
      3;4;    -0.707107, 0.707107, 0.000000, 0.000000;;,
      4;4;    -0.707107, 0.707107, 0.000000, 0.000000;;,
      5;4;    -0.707107, 0.707107, 0.000000, 0.000000;;,
      6;4;    -0.707107, 0.707107, 0.000000, 0.000000;;,
      7;4;    -0.707107, 0.707107, 0.000000, 0.000000;;,
      8;4;    -0.707107, 0.707107, 0.000000, 0.000000;;,
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      10;4;   -0.707107, 0.707107, 0.000000, 0.000000;;,
      11;4;   -0.707107, 0.707107, 0.000000, 0.000000;;,
      12;4;   -0.707107, 0.707107, 0.000000, 0.000000;;,
      13;4;   -0.707107, 0.707107, 0.000000, 0.000000;;,
      14;4;   -0.707107, 0.707107, 0.000000, 0.000000;;,
      15;4;   -0.707107, 0.707107, 0.000000, 0.000000;;,
      16;4;   -0.707107, 0.707107, 0.000000, 0.000000;;,
      17;4;   -0.707107, 0.707107, 0.000000, 0.000000;;,
      18;4;   -0.707107, 0.707107, 0.000000, 0.000000;;,
      19;4;   -0.707107, 0.707107, 0.000000, 0.000000;;,
      20;4;   -0.707107, 0.707107, 0.000000, 0.000000;;,
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      44;4;   -0.707107, 0.707107, 0.000000, 0.000000;;,
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      49;4;   -0.707107, 0.707107, 0.000000, 0.000000;;,
      50;4;   -0.707107, 0.707107, 0.000000, 0.000000;;;
    }
    AnimationKey { //Scale
      1;
      51;
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      1;3;     1.000000, 1.000000, 1.000000;;,
      2;3;     1.000000, 1.000000, 1.000000;;,
      3;3;     1.000000, 1.000000, 1.000000;;,
      4;3;     1.000000, 1.000000, 1.000000;;,
      5;3;     1.000000, 1.000000, 1.000000;;,
      6;3;     1.000000, 1.000000, 1.000000;;,
      7;3;     1.000000, 1.000000, 1.000000;;,
      8;3;     1.000000, 1.000000, 1.000000;;,
      9;3;     1.000000, 1.000000, 1.000000;;,
      10;3;    1.000000, 1.000000, 1.000000;;,
      11;3;    1.000000, 1.000000, 1.000000;;,
      12;3;    1.000000, 1.000000, 1.000000;;,
      13;3;    1.000000, 1.000000, 1.000000;;,
      14;3;    1.000000, 1.000000, 1.000000;;,
      15;3;    1.000000, 1.000000, 1.000000;;,
      16;3;    1.000000, 1.000000, 1.000000;;,
      17;3;    1.000000, 1.000000, 1.000000;;,
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      20;3;    1.000000, 1.000000, 1.000000;;,
      21;3;    1.000000, 1.000000, 1.000000;;,
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      24;3;    1.000000, 1.000000, 1.000000;;,
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      29;3;    1.000000, 1.000000, 1.000000;;,
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      49;3;    1.000000, 1.000000, 1.000000;;,
      50;3;    1.000000, 1.000000, 1.000000;;;
    }
  }
  Animation {
    {Armature_Bone_001}
    AnimationKey { //Position
      2;
      51;
      0;3;     0.692679, 1.523193, 0.000000;;,
      1;3;     0.692679, 1.523193, 0.000000;;,
      2;3;     0.692679, 1.523193, 0.000000;;,
      3;3;     0.692679, 1.523193, 0.000000;;,
      4;3;     0.692679, 1.523193, 0.000000;;,
      5;3;     0.692679, 1.523193, 0.000000;;,
      6;3;     0.692679, 1.523193, 0.000000;;,
      7;3;     0.692679, 1.523193, 0.000000;;,
      8;3;     0.692679, 1.523193, 0.000000;;,
      9;3;     0.692679, 1.523193, 0.000000;;,
      10;3;    0.692679, 1.523193, 0.000000;;,
      11;3;    0.692679, 1.523193, 0.000000;;,
      12;3;    0.692679, 1.523193, 0.000000;;,
      13;3;    0.692679, 1.523193, 0.000000;;,
      14;3;    0.692679, 1.523193, 0.000000;;,
      15;3;    0.692679, 1.523193, 0.000000;;,
      16;3;    0.692679, 1.523193, 0.000000;;,
      17;3;    0.692679, 1.523193, 0.000000;;,
      18;3;    0.692679, 1.523193, 0.000000;;,
      19;3;    0.692679, 1.523193, 0.000000;;,
      20;3;    0.692679, 1.523193, 0.000000;;,
      21;3;    0.692679, 1.523193, 0.000000;;,
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      23;3;    0.692679, 1.523193, 0.000000;;,
      24;3;    0.692679, 1.523193, 0.000000;;,
      25;3;    0.692679, 1.523193, 0.000000;;,
      26;3;    0.692679, 1.523193, 0.000000;;,
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      32;3;    0.692679, 1.523193, 0.000000;;,
      33;3;    0.692679, 1.523193, 0.000000;;,
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      42;3;    0.692679, 1.523193, 0.000000;;,
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      48;3;    0.692679, 1.523193, 0.000000;;,
      49;3;    0.692679, 1.523193, 0.000000;;,
      50;3;    0.692679, 1.523193, 0.000000;;;
    }
    AnimationKey { //Rotation
      0;
      51;
      0;4;    -0.000000, 0.999054, 0.043483, 0.000000;;,
      1;4;    -0.000000, 0.999054, 0.043483, 0.000000;;,
      2;4;    -0.002786, 0.998997, 0.043893,-0.000311;;,
      3;4;    -0.010065, 0.998846, 0.045127,-0.000920;;,
      4;4;    -0.017323, 0.998682, 0.047110,-0.001040;;,
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      25;4;    0.121352, 0.990507, 0.043111, 0.005282;;,
      26;4;    0.094337, 0.990507, 0.043111, 0.004106;;,
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      50;4;   -0.000000, 0.999082, 0.042839, 0.000000;;;
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    AnimationKey { //Scale
      1;
      51;
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      1;3;     1.000000, 1.000000, 1.000000;;,
      2;3;     1.000000, 1.000000, 1.000000;;,
      3;3;     1.000000, 1.000000, 1.000000;;,
      4;3;     1.000000, 1.000000, 1.000000;;,
      5;3;     1.000000, 1.000000, 1.000000;;,
      6;3;     1.000000, 1.000000, 1.000000;;,
      7;3;     1.000000, 1.000000, 1.000000;;,
      8;3;     1.000000, 1.000000, 1.000000;;,
      9;3;     1.000000, 1.000000, 1.000000;;,
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      13;3;    1.000000, 1.000000, 1.000000;;,
      14;3;    1.000000, 1.000000, 1.000000;;,
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      16;3;    1.000000, 1.000000, 1.000000;;,
      17;3;    1.000000, 1.000000, 1.000000;;,
      18;3;    1.000000, 1.000000, 1.000000;;,
      19;3;    1.000000, 1.000000, 1.000000;;,
      20;3;    1.000000, 1.000000, 1.000000;;,
      21;3;    1.000000, 1.000000, 1.000000;;,
      22;3;    1.000000, 1.000000, 1.000000;;,
      23;3;    1.000000, 1.000000, 1.000000;;,
      24;3;    1.000000, 1.000000, 1.000000;;,
      25;3;    1.000000, 1.000000, 1.000000;;,
      26;3;    1.000000, 1.000000, 1.000000;;,
      27;3;    1.000000, 1.000000, 1.000000;;,
      28;3;    1.000000, 1.000000, 1.000000;;,
      29;3;    1.000000, 1.000000, 1.000000;;,
      30;3;    1.000000, 1.000000, 1.000000;;,
      31;3;    1.000000, 1.000000, 1.000000;;,
      32;3;    1.000000, 1.000000, 1.000000;;,
      33;3;    1.000000, 1.000000, 1.000000;;,
      34;3;    1.000000, 1.000000, 1.000000;;,
      35;3;    1.000000, 1.000000, 1.000000;;,
      36;3;    1.000000, 1.000000, 1.000000;;,
      37;3;    1.000000, 1.000000, 1.000000;;,
      38;3;    1.000000, 1.000000, 1.000000;;,
      39;3;    1.000000, 1.000000, 1.000000;;,
      40;3;    1.000000, 1.000000, 1.000000;;,
      41;3;    1.000000, 1.000000, 1.000000;;,
      42;3;    1.000000, 1.000000, 1.000000;;,
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      44;3;    1.000000, 1.000000, 1.000000;;,
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      47;3;    1.000000, 1.000000, 1.000000;;,
      48;3;    1.000000, 1.000000, 1.000000;;,
      49;3;    1.000000, 1.000000, 1.000000;;,
      50;3;    1.000000, 1.000000, 1.000000;;;
    }
  }
  Animation {
    {Armature_Bone_002}
    AnimationKey { //Position
      2;
      51;
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      1;3;    -0.714786, 1.523193, 0.000000;;,
      2;3;    -0.714786, 1.523193, 0.000000;;,
      3;3;    -0.714786, 1.523193, 0.000000;;,
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      16;3;   -0.714786, 1.523193, 0.000000;;,
      17;3;   -0.714786, 1.523193, 0.000000;;,
      18;3;   -0.714786, 1.523193, 0.000000;;,
      19;3;   -0.714786, 1.523193, 0.000000;;,
      20;3;   -0.714786, 1.523193, 0.000000;;,
      21;3;   -0.714786, 1.523193, 0.000000;;,
      22;3;   -0.714786, 1.523193, 0.000000;;,
      23;3;   -0.714786, 1.523193, 0.000000;;,
      24;3;   -0.714786, 1.523193, 0.000000;;,
      25;3;   -0.714786, 1.523193, 0.000000;;,
      26;3;   -0.714786, 1.523193, 0.000000;;,
      27;3;   -0.714786, 1.523193, 0.000000;;,
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      39;3;   -0.714786, 1.523193, 0.000000;;,
      40;3;   -0.714786, 1.523193, 0.000000;;,
      41;3;   -0.714786, 1.523193, 0.000000;;,
      42;3;   -0.714786, 1.523193, 0.000000;;,
      43;3;   -0.714786, 1.523193, 0.000000;;,
      44;3;   -0.714786, 1.523193, 0.000000;;,
      45;3;   -0.714786, 1.523193, 0.000000;;,
      46;3;   -0.714786, 1.523193, 0.000000;;,
      47;3;   -0.714786, 1.523193, 0.000000;;,
      48;3;   -0.714786, 1.523193, 0.000000;;,
      49;3;   -0.714786, 1.523193, 0.000000;;,
      50;3;   -0.714786, 1.523193, 0.000000;;;
    }
    AnimationKey { //Rotation
      0;
      51;
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      1;4;    -0.000000, 0.999110,-0.042196, 0.000000;;,
      2;4;     0.000704, 0.999095,-0.042530,-0.000030;;,
      3;4;     0.002688, 0.999050,-0.043530,-0.000115;;,
      4;4;     0.005236, 0.998976,-0.045136,-0.000224;;,
      5;4;     0.007220, 0.998879,-0.047179,-0.000310;;,
      6;4;     0.007924, 0.998770,-0.049383,-0.000340;;,
      7;4;     0.006508, 0.998640,-0.051425,-0.000298;;,
      8;4;     0.002376, 0.998489,-0.053027,-0.000169;;,
      9;4;    -0.002908, 0.998369,-0.054024, 0.000011;;,
      10;4;   -0.007235, 0.998326,-0.054356, 0.000183;;,
      11;4;   -0.011320, 0.998359,-0.054088, 0.000391;;,
      12;4;   -0.015247, 0.998449,-0.053278, 0.000624;;,
      13;4;   -0.016679, 0.998551,-0.051959, 0.000715;;,
      14;4;   -0.015923, 0.998656,-0.050234, 0.000683;;,
      15;4;   -0.013685, 0.998770,-0.048279, 0.000587;;,
      16;4;   -0.010274, 0.998882,-0.046323, 0.000441;;,
      17;4;   -0.006406, 0.998979,-0.044597, 0.000275;;,
      18;4;   -0.002996, 0.999051,-0.043278, 0.000128;;,
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      20;4;   -0.000000, 0.999110,-0.042196, 0.000000;;,
      21;4;   -0.018036, 0.997928,-0.042146, 0.000762;;,
      22;4;   -0.065209, 0.994836,-0.042014, 0.002754;;,
      23;4;   -0.112377, 0.991744,-0.041884, 0.004746;;,
      24;4;   -0.130410, 0.990562,-0.041835, 0.005508;;,
      25;4;   -0.121359, 0.990562,-0.041835, 0.005126;;,
      26;4;   -0.094343, 0.990562,-0.041835, 0.003985;;,
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      28;4;   -0.000000, 0.990562,-0.041835, 0.000000;;,
      29;4;    0.051811, 0.990562,-0.041835,-0.002188;;,
      30;4;    0.094343, 0.990562,-0.041835,-0.003984;;,
      31;4;    0.121359, 0.990562,-0.041835,-0.005125;;,
      32;4;    0.130410, 0.990562,-0.041835,-0.005508;;,
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      39;4;    0.345980, 0.937264,-0.040189,-0.014835;;,
      40;4;    0.346156, 0.933706,-0.010684,-0.003973;;,
      41;4;    0.345424, 0.934834, 0.052066, 0.019224;;,
      42;4;    0.344990, 0.934584, 0.081436, 0.030061;;,
      43;4;    0.345701, 0.928801, 0.012686, 0.004769;;,
      44;4;    0.344806, 0.919766,-0.134517,-0.049452;;,
      45;4;    0.338064, 0.915821,-0.203345,-0.075062;;,
      46;4;    0.285075, 0.927335,-0.181147,-0.064951;;,
      47;4;    0.163548, 0.957448,-0.123111,-0.037771;;,
      48;4;    0.045024, 0.987565,-0.065056,-0.010458;;,
      49;4;   -0.000000, 0.999082,-0.042839, 0.000000;;,
      50;4;   -0.000000, 0.999082,-0.042839, 0.000000;;;
    }
    AnimationKey { //Scale
      1;
      51;
      0;3;     1.000000, 1.000000, 1.000000;;,
      1;3;     1.000000, 1.000000, 1.000000;;,
      2;3;     1.000000, 1.000000, 1.000000;;,
      3;3;     1.000000, 1.000000, 1.000000;;,
      4;3;     1.000000, 1.000000, 1.000000;;,
      5;3;     1.000000, 1.000000, 1.000000;;,
      6;3;     1.000000, 1.000000, 1.000000;;,
      7;3;     1.000000, 1.000000, 1.000000;;,
      8;3;     1.000000, 1.000000, 1.000000;;,
      9;3;     1.000000, 1.000000, 1.000000;;,
      10;3;    1.000000, 1.000000, 1.000000;;,
      11;3;    1.000000, 1.000000, 1.000000;;,
      12;3;    1.000000, 1.000000, 1.000000;;,
      13;3;    1.000000, 1.000000, 1.000000;;,
      14;3;    1.000000, 1.000000, 1.000000;;,
      15;3;    1.000000, 1.000000, 1.000000;;,
      16;3;    1.000000, 1.000000, 1.000000;;,
      17;3;    1.000000, 1.000000, 1.000000;;,
      18;3;    1.000000, 1.000000, 1.000000;;,
      19;3;    1.000000, 1.000000, 1.000000;;,
      20;3;    1.000000, 1.000000, 1.000000;;,
      21;3;    1.000000, 1.000000, 1.000000;;,
      22;3;    1.000000, 1.000000, 1.000000;;,
      23;3;    1.000000, 1.000000, 1.000000;;,
      24;3;    1.000000, 1.000000, 1.000000;;,
      25;3;    1.000000, 1.000000, 1.000000;;,
      26;3;    1.000000, 1.000000, 1.000000;;,
      27;3;    1.000000, 1.000000, 1.000000;;,
      28;3;    1.000000, 1.000000, 1.000000;;,
      29;3;    1.000000, 1.000000, 1.000000;;,
      30;3;    1.000000, 1.000000, 1.000000;;,
      31;3;    1.000000, 1.000000, 1.000000;;,
      32;3;    1.000000, 1.000000, 1.000000;;,
      33;3;    1.000000, 1.000000, 1.000000;;,
      34;3;    1.000000, 1.000000, 1.000000;;,
      35;3;    1.000000, 1.000000, 1.000000;;,
      36;3;    1.000000, 1.000000, 1.000000;;,
      37;3;    1.000000, 1.000000, 1.000000;;,
      38;3;    1.000000, 1.000000, 1.000000;;,
      39;3;    1.000000, 1.000000, 1.000000;;,
      40;3;    1.000000, 1.000000, 1.000000;;,
      41;3;    1.000000, 1.000000, 1.000000;;,
      42;3;    1.000000, 1.000000, 1.000000;;,
      43;3;    1.000000, 1.000000, 1.000000;;,
      44;3;    1.000000, 1.000000, 1.000000;;,
      45;3;    1.000000, 1.000000, 1.000000;;,
      46;3;    1.000000, 1.000000, 1.000000;;,
      47;3;    1.000000, 1.000000, 1.000000;;,
      48;3;    1.000000, 1.000000, 1.000000;;,
      49;3;    1.000000, 1.000000, 1.000000;;,
      50;3;    1.000000, 1.000000, 1.000000;;;
    }
  }
  Animation {
    {Armature_Bone_003}
    AnimationKey { //Position
      2;
      51;
      0;3;     0.449504,-0.650638, 0.000000;;,
      1;3;     0.449504,-0.650638, 0.000000;;,
      2;3;     0.449504,-0.650638, 0.000000;;,
      3;3;     0.449504,-0.650638, 0.000000;;,
      4;3;     0.449504,-0.650638, 0.000000;;,
      5;3;     0.449504,-0.650638, 0.000000;;,
      6;3;     0.449504,-0.650638, 0.000000;;,
      7;3;     0.449504,-0.650638, 0.000000;;,
      8;3;     0.449504,-0.650638, 0.000000;;,
      9;3;     0.449504,-0.650638, 0.000000;;,
      10;3;    0.449504,-0.650638, 0.000000;;,
      11;3;    0.449504,-0.650638, 0.000000;;,
      12;3;    0.449504,-0.650638, 0.000000;;,
      13;3;    0.449504,-0.650638, 0.000000;;,
      14;3;    0.449504,-0.650638, 0.000000;;,
      15;3;    0.449504,-0.650638, 0.000000;;,
      16;3;    0.449504,-0.650638, 0.000000;;,
      17;3;    0.449504,-0.650638, 0.000000;;,
      18;3;    0.449504,-0.650638, 0.000000;;,
      19;3;    0.449504,-0.650638, 0.000000;;,
      20;3;    0.449504,-0.650638, 0.000000;;,
      21;3;    0.449504,-0.650638, 0.000000;;,
      22;3;    0.449504,-0.650638, 0.000000;;,
      23;3;    0.449504,-0.650638, 0.000000;;,
      24;3;    0.449504,-0.650638, 0.000000;;,
      25;3;    0.449504,-0.650638, 0.000000;;,
      26;3;    0.449504,-0.650638, 0.000000;;,
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      49;3;    0.449504,-0.650638, 0.000000;;,
      50;3;    0.449504,-0.650638, 0.000000;;;
    }
    AnimationKey { //Rotation
      0;
      51;
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      1;4;    -0.000000, 1.000000,-0.000000,-0.000000;;,
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      25;4;   -0.121468, 0.991445,-0.000000,-0.000000;;,
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      29;4;    0.051857, 0.991445,-0.000000,-0.000000;;,
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      49;4;   -0.000000, 1.000000,-0.000000,-0.000000;;,
      50;4;   -0.000000, 1.000000,-0.000000,-0.000000;;;
    }
    AnimationKey { //Scale
      1;
      51;
      0;3;     1.000000, 1.000000, 1.000000;;,
      1;3;     1.000000, 1.000000, 1.000000;;,
      2;3;     1.000000, 1.000000, 1.000000;;,
      3;3;     1.000000, 1.000000, 1.000000;;,
      4;3;     1.000000, 1.000000, 1.000000;;,
      5;3;     1.000000, 1.000000, 1.000000;;,
      6;3;     1.000000, 1.000000, 1.000000;;,
      7;3;     1.000000, 1.000000, 1.000000;;,
      8;3;     1.000000, 1.000000, 1.000000;;,
      9;3;     1.000000, 1.000000, 1.000000;;,
      10;3;    1.000000, 1.000000, 1.000000;;,
      11;3;    1.000000, 1.000000, 1.000000;;,
      12;3;    1.000000, 1.000000, 1.000000;;,
      13;3;    1.000000, 1.000000, 1.000000;;,
      14;3;    1.000000, 1.000000, 1.000000;;,
      15;3;    1.000000, 1.000000, 1.000000;;,
      16;3;    1.000000, 1.000000, 1.000000;;,
      17;3;    1.000000, 1.000000, 1.000000;;,
      18;3;    1.000000, 1.000000, 1.000000;;,
      19;3;    1.000000, 1.000000, 1.000000;;,
      20;3;    1.000000, 1.000000, 1.000000;;,
      21;3;    1.000000, 1.000000, 1.000000;;,
      22;3;    1.000000, 1.000000, 1.000000;;,
      23;3;    1.000000, 1.000000, 1.000000;;,
      24;3;    1.000000, 1.000000, 1.000000;;,
      25;3;    1.000000, 1.000000, 1.000000;;,
      26;3;    1.000000, 1.000000, 1.000000;;,
      27;3;    1.000000, 1.000000, 1.000000;;,
      28;3;    1.000000, 1.000000, 1.000000;;,
      29;3;    1.000000, 1.000000, 1.000000;;,
      30;3;    1.000000, 1.000000, 1.000000;;,
      31;3;    1.000000, 1.000000, 1.000000;;,
      32;3;    1.000000, 1.000000, 1.000000;;,
      33;3;    1.000000, 1.000000, 1.000000;;,
      34;3;    1.000000, 1.000000, 1.000000;;,
      35;3;    1.000000, 1.000000, 1.000000;;,
      36;3;    1.000000, 1.000000, 1.000000;;,
      37;3;    1.000000, 1.000000, 1.000000;;,
      38;3;    1.000000, 1.000000, 1.000000;;,
      39;3;    1.000000, 1.000000, 1.000000;;,
      40;3;    1.000000, 1.000000, 1.000000;;,
      41;3;    1.000000, 1.000000, 1.000000;;,
      42;3;    1.000000, 1.000000, 1.000000;;,
      43;3;    1.000000, 1.000000, 1.000000;;,
      44;3;    1.000000, 1.000000, 1.000000;;,
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      47;3;    1.000000, 1.000000, 1.000000;;,
      48;3;    1.000000, 1.000000, 1.000000;;,
      49;3;    1.000000, 1.000000, 1.000000;;,
      50;3;    1.000000, 1.000000, 1.000000;;;
    }
  }
  Animation {
    {Armature_Bone_004}
    AnimationKey { //Position
      2;
      51;
      0;3;    -0.478980,-0.650638, 0.000000;;,
      1;3;    -0.478980,-0.650638, 0.000000;;,
      2;3;    -0.478980,-0.650638, 0.000000;;,
      3;3;    -0.478980,-0.650638, 0.000000;;,
      4;3;    -0.478980,-0.650638, 0.000000;;,
      5;3;    -0.478980,-0.650638, 0.000000;;,
      6;3;    -0.478980,-0.650638, 0.000000;;,
      7;3;    -0.478980,-0.650638, 0.000000;;,
      8;3;    -0.478980,-0.650638, 0.000000;;,
      9;3;    -0.478980,-0.650638, 0.000000;;,
      10;3;   -0.478980,-0.650638, 0.000000;;,
      11;3;   -0.478980,-0.650638, 0.000000;;,
      12;3;   -0.478980,-0.650638, 0.000000;;,
      13;3;   -0.478980,-0.650638, 0.000000;;,
      14;3;   -0.478980,-0.650638, 0.000000;;,
      15;3;   -0.478980,-0.650638, 0.000000;;,
      16;3;   -0.478980,-0.650638, 0.000000;;,
      17;3;   -0.478980,-0.650638, 0.000000;;,
      18;3;   -0.478980,-0.650638, 0.000000;;,
      19;3;   -0.478980,-0.650638, 0.000000;;,
      20;3;   -0.478980,-0.650638, 0.000000;;,
      21;3;   -0.478980,-0.650638, 0.000000;;,
      22;3;   -0.478980,-0.650638, 0.000000;;,
      23;3;   -0.478980,-0.650638, 0.000000;;,
      24;3;   -0.478980,-0.650638, 0.000000;;,
      25;3;   -0.478980,-0.650638, 0.000000;;,
      26;3;   -0.478980,-0.650638, 0.000000;;,
      27;3;   -0.478980,-0.650638, 0.000000;;,
      28;3;   -0.478980,-0.650638, 0.000000;;,
      29;3;   -0.478980,-0.650638, 0.000000;;,
      30;3;   -0.478980,-0.650638, 0.000000;;,
      31;3;   -0.478980,-0.650638, 0.000000;;,
      32;3;   -0.478980,-0.650638, 0.000000;;,
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      34;3;   -0.478980,-0.650638, 0.000000;;,
      35;3;   -0.478980,-0.650638, 0.000000;;,
      36;3;   -0.478980,-0.650638, 0.000000;;,
      37;3;   -0.478980,-0.650638, 0.000000;;,
      38;3;   -0.478980,-0.650638, 0.000000;;,
      39;3;   -0.478980,-0.650638, 0.000000;;,
      40;3;   -0.478980,-0.650638, 0.000000;;,
      41;3;   -0.478980,-0.650638, 0.000000;;,
      42;3;   -0.478980,-0.650638, 0.000000;;,
      43;3;   -0.478980,-0.650638, 0.000000;;,
      44;3;   -0.478980,-0.650638, 0.000000;;,
      45;3;   -0.478980,-0.650638, 0.000000;;,
      46;3;   -0.478980,-0.650638, 0.000000;;,
      47;3;   -0.478980,-0.650638, 0.000000;;,
      48;3;   -0.478980,-0.650638, 0.000000;;,
      49;3;   -0.478980,-0.650638, 0.000000;;,
      50;3;   -0.478980,-0.650638, 0.000000;;;
    }
    AnimationKey { //Rotation
      0;
      51;
      0;4;    -0.000000, 1.000000,-0.000000,-0.000000;;,
      1;4;    -0.000000, 1.000000,-0.000000,-0.000000;;,
      2;4;    -0.000000, 1.000000,-0.000000,-0.000000;;,
      3;4;    -0.000000, 1.000000,-0.000000,-0.000000;;,
      4;4;    -0.000000, 1.000000,-0.000000,-0.000000;;,
      5;4;    -0.000000, 1.000000,-0.000000,-0.000000;;,
      6;4;    -0.000000, 1.000000,-0.000000,-0.000000;;,
      7;4;    -0.000000, 1.000000,-0.000000,-0.000000;;,
      8;4;    -0.000000, 1.000000,-0.000000,-0.000000;;,
      9;4;    -0.000000, 1.000000,-0.000000,-0.000000;;,
      10;4;   -0.000000, 1.000000,-0.000000,-0.000000;;,
      11;4;   -0.000000, 1.000000,-0.000000,-0.000000;;,
      12;4;   -0.000000, 1.000000,-0.000000,-0.000000;;,
      13;4;   -0.000000, 1.000000,-0.000000,-0.000000;;,
      14;4;   -0.000000, 1.000000,-0.000000,-0.000000;;,
      15;4;   -0.000000, 1.000000,-0.000000,-0.000000;;,
      16;4;   -0.000000, 1.000000,-0.000000,-0.000000;;,
      17;4;   -0.000000, 1.000000,-0.000000,-0.000000;;,
      18;4;   -0.000000, 1.000000,-0.000000,-0.000000;;,
      19;4;   -0.000000, 1.000000,-0.000000,-0.000000;;,
      20;4;   -0.000000, 1.000000,-0.000000,-0.000000;;,
      21;4;    0.018052, 0.998817,-0.000000,-0.000000;;,
      22;4;    0.065267, 0.995722,-0.000000,-0.000000;;,
      23;4;    0.112477, 0.992628,-0.000000,-0.000000;;,
      24;4;    0.130526, 0.991445,-0.000000,-0.000000;;,
      25;4;    0.121467, 0.991445,-0.000000,-0.000000;;,
      26;4;    0.094426, 0.991445,-0.000000,-0.000000;;,
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      49;4;   -0.000000, 1.000000,-0.000000,-0.000000;;,
      50;4;   -0.000000, 1.000000,-0.000000,-0.000000;;;
    }
    AnimationKey { //Scale
      1;
      51;
      0;3;     1.000000, 1.000000, 1.000000;;,
      1;3;     1.000000, 1.000000, 1.000000;;,
      2;3;     1.000000, 1.000000, 1.000000;;,
      3;3;     1.000000, 1.000000, 1.000000;;,
      4;3;     1.000000, 1.000000, 1.000000;;,
      5;3;     1.000000, 1.000000, 1.000000;;,
      6;3;     1.000000, 1.000000, 1.000000;;,
      7;3;     1.000000, 1.000000, 1.000000;;,
      8;3;     1.000000, 1.000000, 1.000000;;,
      9;3;     1.000000, 1.000000, 1.000000;;,
      10;3;    1.000000, 1.000000, 1.000000;;,
      11;3;    1.000000, 1.000000, 1.000000;;,
      12;3;    1.000000, 1.000000, 1.000000;;,
      13;3;    1.000000, 1.000000, 1.000000;;,
      14;3;    1.000000, 1.000000, 1.000000;;,
      15;3;    1.000000, 1.000000, 1.000000;;,
      16;3;    1.000000, 1.000000, 1.000000;;,
      17;3;    1.000000, 1.000000, 1.000000;;,
      18;3;    1.000000, 1.000000, 1.000000;;,
      19;3;    1.000000, 1.000000, 1.000000;;,
      20;3;    1.000000, 1.000000, 1.000000;;,
      21;3;    1.000000, 1.000000, 1.000000;;,
      22;3;    1.000000, 1.000000, 1.000000;;,
      23;3;    1.000000, 1.000000, 1.000000;;,
      24;3;    1.000000, 1.000000, 1.000000;;,
      25;3;    1.000000, 1.000000, 1.000000;;,
      26;3;    1.000000, 1.000000, 1.000000;;,
      27;3;    1.000000, 1.000000, 1.000000;;,
      28;3;    1.000000, 1.000000, 1.000000;;,
      29;3;    1.000000, 1.000000, 1.000000;;,
      30;3;    1.000000, 1.000000, 1.000000;;,
      31;3;    1.000000, 1.000000, 1.000000;;,
      32;3;    1.000000, 1.000000, 1.000000;;,
      33;3;    1.000000, 1.000000, 1.000000;;,
      34;3;    1.000000, 1.000000, 1.000000;;,
      35;3;    1.000000, 1.000000, 1.000000;;,
      36;3;    1.000000, 1.000000, 1.000000;;,
      37;3;    1.000000, 1.000000, 1.000000;;,
      38;3;    1.000000, 1.000000, 1.000000;;,
      39;3;    1.000000, 1.000000, 1.000000;;,
      40;3;    1.000000, 1.000000, 1.000000;;,
      41;3;    1.000000, 1.000000, 1.000000;;,
      42;3;    1.000000, 1.000000, 1.000000;;,
      43;3;    1.000000, 1.000000, 1.000000;;,
      44;3;    1.000000, 1.000000, 1.000000;;,
      45;3;    1.000000, 1.000000, 1.000000;;,
      46;3;    1.000000, 1.000000, 1.000000;;,
      47;3;    1.000000, 1.000000, 1.000000;;,
      48;3;    1.000000, 1.000000, 1.000000;;,
      49;3;    1.000000, 1.000000, 1.000000;;,
      50;3;    1.000000, 1.000000, 1.000000;;;
    }
  }
  Animation {
    {Armature_Bone_005}
    AnimationKey { //Position
      2;
      51;
      0;3;     0.000000, 1.402718,-0.262646;;,
      1;3;     0.000000, 1.402718,-0.262646;;,
      2;3;     0.000000, 1.402718,-0.262646;;,
      3;3;     0.000000, 1.402718,-0.262646;;,
      4;3;     0.000000, 1.402718,-0.262646;;,
      5;3;     0.000000, 1.402718,-0.262646;;,
      6;3;     0.000000, 1.402718,-0.262646;;,
      7;3;     0.000000, 1.402718,-0.262646;;,
      8;3;     0.000000, 1.402718,-0.262646;;,
      9;3;     0.000000, 1.402718,-0.262646;;,
      10;3;    0.000000, 1.402718,-0.262646;;,
      11;3;    0.000000, 1.402718,-0.262646;;,
      12;3;    0.000000, 1.402718,-0.262646;;,
      13;3;    0.000000, 1.402718,-0.262646;;,
      14;3;    0.000000, 1.402718,-0.262646;;,
      15;3;    0.000000, 1.402718,-0.262646;;,
      16;3;    0.000000, 1.402718,-0.262646;;,
      17;3;    0.000000, 1.402718,-0.262646;;,
      18;3;    0.000000, 1.402718,-0.262646;;,
      19;3;    0.000000, 1.402718,-0.262646;;,
      20;3;    0.000000, 1.402718,-0.262646;;,
      21;3;    0.000000, 1.402718,-0.262646;;,
      22;3;    0.000000, 1.402718,-0.262646;;,
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      24;3;    0.000000, 1.402718,-0.262646;;,
      25;3;    0.000000, 1.402718,-0.262646;;,
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      49;3;    0.000000, 1.402718,-0.262646;;,
      50;3;    0.000000, 1.402718,-0.262646;;;
    }
    AnimationKey { //Rotation
      0;
      51;
      0;4;    -0.707107,-0.707107, 0.000000, 0.000000;;,
      1;4;    -0.707107,-0.707107, 0.000000, 0.000000;;,
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      3;4;    -0.704805,-0.709343,-0.000000, 0.000000;;,
      4;4;    -0.702032,-0.712035,-0.000000, 0.000000;;,
      5;4;    -0.698505,-0.715460,-0.000000, 0.000000;;,
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      25;4;   -0.705665,-0.705665,-0.042301, 0.042301;;,
      26;4;   -0.705672,-0.705672,-0.033810, 0.033810;;,
      27;4;   -0.705691,-0.705691,-0.020443, 0.020443;;,
      28;4;   -0.705730,-0.705730,-0.004159, 0.004159;;,
      29;4;   -0.705794,-0.705794, 0.012125,-0.012125;;,
      30;4;   -0.705887,-0.705887, 0.025492,-0.025492;;,
      31;4;   -0.706006,-0.706006, 0.033983,-0.033983;;,
      32;4;   -0.706147,-0.706147, 0.036828,-0.036828;;,
      33;4;   -0.706376,-0.706376, 0.031735,-0.031735;;,
      34;4;   -0.706715,-0.706715, 0.018415,-0.018415;;,
      35;4;   -0.707004,-0.707004, 0.005093,-0.005093;;,
      36;4;   -0.707107,-0.707107, 0.000000, 0.000000;;,
      37;4;   -0.707107,-0.707107, 0.000000, 0.000000;;,
      38;4;   -0.707107,-0.707107, 0.000000, 0.000000;;,
      39;4;   -0.707107,-0.707107, 0.000000, 0.000000;;,
      40;4;   -0.707107,-0.707107, 0.000000, 0.000000;;,
      41;4;   -0.707107,-0.707107, 0.000000, 0.000000;;,
      42;4;   -0.707107,-0.707107, 0.000000, 0.000000;;,
      43;4;   -0.707107,-0.707107, 0.000000, 0.000000;;,
      44;4;   -0.707107,-0.707107, 0.000000, 0.000000;;,
      45;4;   -0.707107,-0.707107, 0.000000, 0.000000;;,
      46;4;   -0.707107,-0.707107, 0.000000, 0.000000;;,
      47;4;   -0.707107,-0.707107, 0.000000, 0.000000;;,
      48;4;   -0.707107,-0.707107, 0.000000, 0.000000;;,
      49;4;   -0.707107,-0.707107, 0.000000, 0.000000;;,
      50;4;   -0.707107,-0.707107, 0.000000, 0.000000;;;
    }
    AnimationKey { //Scale
      1;
      51;
      0;3;     1.000000, 1.000000, 1.000000;;,
      1;3;     1.000000, 1.000000, 1.000000;;,
      2;3;     1.000000, 1.000000, 1.000000;;,
      3;3;     1.000000, 1.000000, 1.000000;;,
      4;3;     1.000000, 1.000000, 1.000000;;,
      5;3;     1.000000, 1.000000, 1.000000;;,
      6;3;     1.000000, 1.000000, 1.000000;;,
      7;3;     1.000000, 1.000000, 1.000000;;,
      8;3;     1.000000, 1.000000, 1.000000;;,
      9;3;     1.000000, 1.000000, 1.000000;;,
      10;3;    1.000000, 1.000000, 1.000000;;,
      11;3;    1.000000, 1.000000, 1.000000;;,
      12;3;    1.000000, 1.000000, 1.000000;;,
      13;3;    1.000000, 1.000000, 1.000000;;,
      14;3;    1.000000, 1.000000, 1.000000;;,
      15;3;    1.000000, 1.000000, 1.000000;;,
      16;3;    1.000000, 1.000000, 1.000000;;,
      17;3;    1.000000, 1.000000, 1.000000;;,
      18;3;    1.000000, 1.000000, 1.000000;;,
      19;3;    1.000000, 1.000000, 1.000000;;,
      20;3;    1.000000, 1.000000, 1.000000;;,
      21;3;    1.000000, 1.000000, 1.000000;;,
      22;3;    1.000000, 1.000000, 1.000000;;,
      23;3;    1.000000, 1.000000, 1.000000;;,
      24;3;    1.000000, 1.000000, 1.000000;;,
      25;3;    1.000000, 1.000000, 1.000000;;,
      26;3;    1.000000, 1.000000, 1.000000;;,
      27;3;    1.000000, 1.000000, 1.000000;;,
      28;3;    1.000000, 1.000000, 1.000000;;,
      29;3;    1.000000, 1.000000, 1.000000;;,
      30;3;    1.000000, 1.000000, 1.000000;;,
      31;3;    1.000000, 1.000000, 1.000000;;,
      32;3;    1.000000, 1.000000, 1.000000;;,
      33;3;    1.000000, 1.000000, 1.000000;;,
      34;3;    1.000000, 1.000000, 1.000000;;,
      35;3;    1.000000, 1.000000, 1.000000;;,
      36;3;    1.000000, 1.000000, 1.000000;;,
      37;3;    1.000000, 1.000000, 1.000000;;,
      38;3;    1.000000, 1.000000, 1.000000;;,
      39;3;    1.000000, 1.000000, 1.000000;;,
      40;3;    1.000000, 1.000000, 1.000000;;,
      41;3;    1.000000, 1.000000, 1.000000;;,
      42;3;    1.000000, 1.000000, 1.000000;;,
      43;3;    1.000000, 1.000000, 1.000000;;,
      44;3;    1.000000, 1.000000, 1.000000;;,
      45;3;    1.000000, 1.000000, 1.000000;;,
      46;3;    1.000000, 1.000000, 1.000000;;,
      47;3;    1.000000, 1.000000, 1.000000;;,
      48;3;    1.000000, 1.000000, 1.000000;;,
      49;3;    1.000000, 1.000000, 1.000000;;,
      50;3;    1.000000, 1.000000, 1.000000;;;
    }
  }
  Animation {
    {Cube_004}
    AnimationKey { //Position
      2;
      51;
      0;3;     0.000000, 0.000000, 0.000000;;,
      1;3;     0.000000, 0.000000, 0.000000;;,
      2;3;     0.000000, 0.000000, 0.000000;;,
      3;3;     0.000000, 0.000000, 0.000000;;,
      4;3;     0.000000, 0.000000, 0.000000;;,
      5;3;     0.000000, 0.000000, 0.000000;;,
      6;3;     0.000000, 0.000000, 0.000000;;,
      7;3;     0.000000, 0.000000, 0.000000;;,
      8;3;     0.000000, 0.000000, 0.000000;;,
      9;3;     0.000000, 0.000000, 0.000000;;,
      10;3;    0.000000, 0.000000, 0.000000;;,
      11;3;    0.000000, 0.000000, 0.000000;;,
      12;3;    0.000000, 0.000000, 0.000000;;,
      13;3;    0.000000, 0.000000, 0.000000;;,
      14;3;    0.000000, 0.000000, 0.000000;;,
      15;3;    0.000000, 0.000000, 0.000000;;,
      16;3;    0.000000, 0.000000, 0.000000;;,
      17;3;    0.000000, 0.000000, 0.000000;;,
      18;3;    0.000000, 0.000000, 0.000000;;,
      19;3;    0.000000, 0.000000, 0.000000;;,
      20;3;    0.000000, 0.000000, 0.000000;;,
      21;3;    0.000000, 0.000000, 0.000000;;,
      22;3;    0.000000, 0.000000, 0.000000;;,
      23;3;    0.000000, 0.000000, 0.000000;;,
      24;3;    0.000000, 0.000000, 0.000000;;,
      25;3;    0.000000, 0.000000, 0.000000;;,
      26;3;    0.000000, 0.000000, 0.000000;;,
      27;3;    0.000000, 0.000000, 0.000000;;,
      28;3;    0.000000, 0.000000, 0.000000;;,
      29;3;    0.000000, 0.000000, 0.000000;;,
      30;3;    0.000000, 0.000000, 0.000000;;,
      31;3;    0.000000, 0.000000, 0.000000;;,
      32;3;    0.000000, 0.000000, 0.000000;;,
      33;3;    0.000000, 0.000000, 0.000000;;,
      34;3;    0.000000, 0.000000, 0.000000;;,
      35;3;    0.000000, 0.000000, 0.000000;;,
      36;3;    0.000000, 0.000000, 0.000000;;,
      37;3;    0.000000, 0.000000, 0.000000;;,
      38;3;    0.000000, 0.000000, 0.000000;;,
      39;3;    0.000000, 0.000000, 0.000000;;,
      40;3;    0.000000, 0.000000, 0.000000;;,
      41;3;    0.000000, 0.000000, 0.000000;;,
      42;3;    0.000000, 0.000000, 0.000000;;,
      43;3;    0.000000, 0.000000, 0.000000;;,
      44;3;    0.000000, 0.000000, 0.000000;;,
      45;3;    0.000000, 0.000000, 0.000000;;,
      46;3;    0.000000, 0.000000, 0.000000;;,
      47;3;    0.000000, 0.000000, 0.000000;;,
      48;3;    0.000000, 0.000000, 0.000000;;,
      49;3;    0.000000, 0.000000, 0.000000;;,
      50;3;    0.000000, 0.000000, 0.000000;;;
    }
    AnimationKey { //Rotation
      0;
      51;
      0;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      1;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      2;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      3;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      4;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      5;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      6;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      7;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      8;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      9;4;    -1.000000, 0.000000, 0.000000, 0.000000;;,
      10;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      11;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      12;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      13;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      14;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      15;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      16;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      17;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      18;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      19;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      20;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      21;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      22;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      23;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      24;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      25;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      26;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      27;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      28;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      29;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      30;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      31;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      32;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      33;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      34;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      35;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      36;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      37;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      38;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      39;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      40;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      41;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      42;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      43;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      44;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      45;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      46;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      47;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      48;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      49;4;   -1.000000, 0.000000, 0.000000, 0.000000;;,
      50;4;   -1.000000, 0.000000, 0.000000, 0.000000;;;
    }
    AnimationKey { //Scale
      1;
      51;
      0;3;     1.000000, 1.000000, 1.000000;;,
      1;3;     1.000000, 1.000000, 1.000000;;,
      2;3;     1.000000, 1.000000, 1.000000;;,
      3;3;     1.000000, 1.000000, 1.000000;;,
      4;3;     1.000000, 1.000000, 1.000000;;,
      5;3;     1.000000, 1.000000, 1.000000;;,
      6;3;     1.000000, 1.000000, 1.000000;;,
      7;3;     1.000000, 1.000000, 1.000000;;,
      8;3;     1.000000, 1.000000, 1.000000;;,
      9;3;     1.000000, 1.000000, 1.000000;;,
      10;3;    1.000000, 1.000000, 1.000000;;,
      11;3;    1.000000, 1.000000, 1.000000;;,
      12;3;    1.000000, 1.000000, 1.000000;;,
      13;3;    1.000000, 1.000000, 1.000000;;,
      14;3;    1.000000, 1.000000, 1.000000;;,
      15;3;    1.000000, 1.000000, 1.000000;;,
      16;3;    1.000000, 1.000000, 1.000000;;,
      17;3;    1.000000, 1.000000, 1.000000;;,
      18;3;    1.000000, 1.000000, 1.000000;;,
      19;3;    1.000000, 1.000000, 1.000000;;,
      20;3;    1.000000, 1.000000, 1.000000;;,
      21;3;    1.000000, 1.000000, 1.000000;;,
      22;3;    1.000000, 1.000000, 1.000000;;,
      23;3;    1.000000, 1.000000, 1.000000;;,
      24;3;    1.000000, 1.000000, 1.000000;;,
      25;3;    1.000000, 1.000000, 1.000000;;,
      26;3;    1.000000, 1.000000, 1.000000;;,
      27;3;    1.000000, 1.000000, 1.000000;;,
      28;3;    1.000000, 1.000000, 1.000000;;,
      29;3;    1.000000, 1.000000, 1.000000;;,
      30;3;    1.000000, 1.000000, 1.000000;;,
      31;3;    1.000000, 1.000000, 1.000000;;,
      32;3;    1.000000, 1.000000, 1.000000;;,
      33;3;    1.000000, 1.000000, 1.000000;;,
      34;3;    1.000000, 1.000000, 1.000000;;,
      35;3;    1.000000, 1.000000, 1.000000;;,
      36;3;    1.000000, 1.000000, 1.000000;;,
      37;3;    1.000000, 1.000000, 1.000000;;,
      38;3;    1.000000, 1.000000, 1.000000;;,
      39;3;    1.000000, 1.000000, 1.000000;;,
      40;3;    1.000000, 1.000000, 1.000000;;,
      41;3;    1.000000, 1.000000, 1.000000;;,
      42;3;    1.000000, 1.000000, 1.000000;;,
      43;3;    1.000000, 1.000000, 1.000000;;,
      44;3;    1.000000, 1.000000, 1.000000;;,
      45;3;    1.000000, 1.000000, 1.000000;;,
      46;3;    1.000000, 1.000000, 1.000000;;,
      47;3;    1.000000, 1.000000, 1.000000;;,
      48;3;    1.000000, 1.000000, 1.000000;;,
      49;3;    1.000000, 1.000000, 1.000000;;,
      50;3;    1.000000, 1.000000, 1.000000;;;
    }
  }
} //End of AnimationSet
